Sanguine Materials Technologies

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Author: Sammy

Last revision: 18 Jun at 14:51 UTC (8)

File size: 236.44 MB

On Steam Workshop

Description:
Currently Contains:

UNSC DINGO IMV: M18 IMV/MRAP with three variants, Cargo, Troop and MediVac
Based on the concept art from GC Art[x.com]

Compatability:

ACRE
TFAR
Ace

Interior is still a WIP
More variants may come in the future

FAQ:

Is there a substance painter file?
There is one that I can give you if you ask nicely.
Ask here in the comments and I’ll add you on steam and send you the link.

Good to know:

Unit affiliation can be changed by changing "unit" which is just a 512×512 texture or you can just hide it in the garage component selection.
Chassis and medivac box textures are changed in camo1 and camo7 respectively

hiddenSelections[] = {"camo1","camo7","camo11","camo12","camo13","unit"};

A mask for camo1 can be found here[drive.google.com].

If you need help with configing or texturing reach out to me! I’m happy to help however I can.

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CBA_A3Steam Workshop