Kriegstagebuch

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Authors: Urfisch, .W1ngZ from Tarkov ★★☆, Finess

Last revision: 21 Jan, 2025 at 14:44 UTC

File size: 43.81 MB

On Steam Workshop

Description:
Kriegstagebuch

Building this mod took an enormous amount of time and effort. If this mod enhances your game and you like it, feel free to buy me a coffee via PayPal:

Buy me a Coffee on PayPal[paypal.me]

About the Mod

The War Diary is a mod that creates pure atmosphere and immersion. We conducted extensive research and read many original Kriegstagebücher (war diaries) to provide an authentic experience. The mod allows you to write your own entries, but it also adds a number of automatically generated entries. In the end a realistic war diary is created, similar to how it was written on board during wartime.

Please be aware that this is a pretty big mod and there may be bugs that we didn’t find while testing.

Features
  • Write your own entries in the war diary
  • Automatically generated entries
  • Adjust which entries should be automatically created
  • Statistics about the patrol
  • Immersive crew ranks

Automatically Generated Entries
  • Daily status on weather, days at sea, and torpedo reserves
  • Ship sinkings
  • Course changes
  • Diving and surfacing, along with depth in meters
  • Speed changes
  • Docking/undocking
  • Injured and sick crew members
  • Damages and flooding
  • Crew promotions
  • Torpedo launches, hits, and failures

Manual

Thanks to T&C D.Stirling for this one:
Use your PG UP PG DN keys (use the hotkeys for "Changing UI Scale")to change the diary size

You can drag the KTB and the Career selection (career selection needs to be dragged on the outer few papers) with either left or right mouse button

Once the mod is properly loaded, a new button appears in the right icon bar that shows the war diary.

The first time you click on the war diary button, a career selection screen will open. This allows you to create multiple careers and maintain several parallel war diaries.

To create a new career, click "New Career."
Then, you can name your career.

Once a career is created, you can create a war diary for it by clicking "New War Diary."

This can also be renamed. Then, a field with statistics about the selected patrol will appear on the right side.

By clicking "Edit War Diary," you can access the war diary itself.
Initially, you’ll see the front page of the diary, which contains some information and configuration options.

In the checkboxes, you can edit the automatic generation of all entries. Disabling a checkbox does NOT delete any existing entries in the war diary!

You can then start recording your own stories about the experiences of your crew and submarine during patrols.

When the journal is closed, all contents are saved, so you don’t need to click save every time.
You can edit an entry by clicking on it

Icons

Meaning of the icons from left to right:

  1. One page back
  2. Save entries
  3. Back to career overview
  4. Load entries
  5. Next page (if entries are available)
  6. Close war diary

Customization Options

You can adjust all entries and UI text by modifying the localization files.
To avoid overwriting these files when the mod is updated, you can create a custom file named "custom.yaml" in the mod’s workshop folder.
Simply copy the entire content of the respective "de.yaml" or "en.yaml" into this file and modify the text as needed.
Example:
TORPEDO_HIT: "Torpedo Hit"
can be changed in "custom.yaml" to:
TORPEDO_HIT: "Ship Hit"
Then, select "Custom" as the language in the game, and the adjusted entries will be loaded.

The custom.yaml needs to be created in the mod folder: Steamsteamappsworkshopcontent4948403363327068

Savegame Compatibility

No new game is required. Simply load your old career and start writing.

Save Locations

Your war diaries are stored in the following folder:
"C:UsersAppDataLocalLowDeep Water StudioUBOATModskriegstagebuchJournals.yaml"

Contributors

Many thanks to Urfisch. His ideas and research helped create an authentic experience in this mod. Additionally, the textures and UI graphics are by him. Thanks also for pushing the project forward with me and for the ongoing discussions and improvements we’ve made together.

Huge thanks to Ragulsor[www.twitch.tv] as well for showcasing the mod