HQ+Core Unit for Reinforcements Series Factions

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Author: chunky fecal smoothie

Last revision: 30 Dec, 2025 at 09:10 UTC

File size: 754.28 KB

On Steam Workshop

Description:

Adds core infantry unit production to headquarters for Reinforcements factions. See the HQ+ Core Units Production mod page for more details.

Supports:
Reinforcements – Death Guard
Reinforcements – World Eaters
Reinforcements – Thousand Sons
Reinforcements – Dark Mechanicum
Reinforcements – Collegia Titanica Not yet
Reinforcements – Emperor’s Children (has stacking Space Marines production buff)
Reinforcements – Imperial Fists (has stacking Space Marines production buff)
Reinforcements – Hive Fleet Cerberus
Reinforcements – Hive Fleet Locust
Reinforcements – Dreadheadz
Reinforcements – Grey Knights (has stacking Space Marines production buff)
Reinforcements – Genestealer Cult
Reinforcements – Iron Warriors
Reinforcements – Chaos Knights
Reinforcements – Imperial Knights

You don’t have to install all of them; it’ll only patch the ones you have installed. It will put some messages in the game log for the missing factions, but you can ignore them.

Load Order
Shouldn’t matter but I have these above (visually higher) the faction mods and HQ+. ex:

HQ+Core Unit for Reinforcements Series Factions Reinforcements – World Eaters HQ+Core Unit Production

Why Not the Titans?
Since the HQ is a unit, it’s not as simple as adding the production to it. I’d have to create a custom ability based on the regular infantry ability, which while not difficult, would require more testing to make sure it works and won’t crash if you didn’t install Reinforcements – Collegia Titanica.
If that condition is satisfied, I’ll update it here. Otherwise, it’ll go into a separate mod (if I even make it since I don’t even play much Gladius nowadays .-.)

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HQ+Core Unit ProductionSteam Workshop