Campaign Camera For Patch 20 and later [UPDATED JUST NOW, no longer beta]

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Author: phazer

Last revision: 4 May, 2019 at 13:43 UTC

File size: 1.89 MB

On Steam Workshop

Description:
UPDATED WITH THE NEWEST CA SCRIPTS

So no there is no changing of behavior in the game with the mod turned on anymore

IF you want this camera mod extended to work with other campaigns / mods, then let me know:)

The extended camera is to and also is only guaranteed to work with these campaigns to:
– Grand Campaign
– Cæsar In Gaul
– Imperator Augustus
– Empire Divided
– Rise of The Republic

Works for the current (05-05-2019) versions of these campaigns, it is unlikely that they will change, but if they do the mod will be updated ASAP also:)

t is save game compatible, it does not change vital same game data.

**Important**
– This particular camera mod is made for vanilla campaigns, so only use it for Dei, Radious etc. knowing it might change gameplay behavior. It is because of the way the campaign camera mods work, you have to edit the scripts, that also control other game stuff.
This is a Vanilla camera mod, it is NOT specifically made for random overhaul mods. Not yet, anyway. There will be a DeI version at some point.

b]AND i contrast to the old version I have made sure that the narrated pannings over the map at the start work perfectly.[/b]

Technical info:

This mod edits the following scripts:
(if one of your other mods uses one of these scripts, then it is possible then either this mod or the other mod will change behaviour)

campaignsmain_3c3c_start.lua
campaignsmain_3cscripting.lua

campaignsmain_emperoremp_start.lua

campaignsmain_gaulscripting.lua

campaignsmain_invasioninvasion_start.lua
campaignsmain_invasionscripting.lua

campaignsmain_romescripting.lua