AI Won’t Reatreat
Tired of playing tag with the AI who seems to have twice your movement speed when retreating and never being able to catch them, spending several turns trying to chase them down, hoping they fall for your ambush, or worst of all having them turtle inside their settlement for yet another settlement battle? No one has time for that. I tried looking on the WH2 workshop to see if there was anything similar but this appears to be a first. This should stop the AI from retreating when you engage them.
Due to the AI behaviour in WH3 it’s very rare to even catch an army outside a settlement to test this, but managed to find a relatively small Beastmen force raiding my territory. Prior to enabling this mod they would retreat every time but after enabling it I could engage them with a force three times the size of theirs, so I’m going to assume it should work for all encounters but if not leave any issues you have and which faction it was and I’ll look in to it as this adjusts the faction behaviours directly.
If you’re interested check out some of my other mods!