Decisions & Illustrations: HoC Submod

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Author: tabel'noe

Last revision: 25 Apr at 16:16 UTC (6)

File size: 46.95 MB

On Steam Workshop

Description:
Introduction:

Hello, everyone! This is a long-awaited project that I have been working on since October. Initially, I was working on “Edited illustrations MR MAA submod,” but my views differed slightly from those of the author, so I decided to create new submod that would be more compact and better suited to my vision — “HOC updated.” https://steamcommunity.com/sharedfiles/filedetails/?id=3019346068. <—Without this mod, this submodification will not work properly. Check out Symons’ work and support him. His work deserves a world. ORIGINAL MOD REQUIRED TO RUN THIS SUBMOD. Load DandI submod below original HOC updated

Renaissance Era mod for units +-historical accuracy: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3689141420
Historical Invasions mod, in which decision Ritterbruder is integrated: https://steamcommunity.com/sharedfiles/filedetails/?id=2837398670


What does this mod do?:

This submod adds unique decisions related to MAA, changes all the original HOC illustrations and many cultural MAA illustrations. Some characteristics have been changed, and some units have been changed from the original unit type to a new one. Many of the original illustrations of cultural maas use generic illustrations such as a gendarme using the heavy_cavalry file, which do not reflect the essence of this unit. In addition, several unique innovations and regiment-type icons have been added to the modified vanilla units. For those interested, ALL illustrations were created using AI, collaging in Photoshop, and compilation.

Decisions added so far: Austria, Burgundy, HRE, France, England, AragonSicily, Georgia, Persia, Jerusalem, Outremer, Serbia, Monastic Orders (Templars, Hospitallers, Santiago, Teutonic, Lazarus, Calatrava, Holy Sepulchre), and Warhounds. For detailed information on every decision check workshop images.

FULL MAA LIST: https://docs.google.com/spreadsheets/d/e/2PACX-1vScUnHL9zw0ed0tQwD6DbBYp_58-CT13rV0vuJTe7jaKIOXg46pPuMEGS9-VDxGGpTCJbaDMAF4ubFf/pubhtml?gid=0&single=true

This modification now should be compatible with modifications that alter the “00_cultural_maa_types” file with the vanilla cultural armies. Im using native keys like mentioned above "gendarme" so if any other mod alters the exact same vanilla units, it would cause an issue, and one would overwrite the other that below in the load order

In the future for this mod i want to add more unique illustrations to vanilla cultural maa. New decisions, if I will find any good ideas, feel free to leave your suggestions, they are welcome

Credits:

牛奶大魔王 Chinese localization:
https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213

Dighinson Spanish localization:
https://steamcommunity.com/sharedfiles/filedetails/?id=3662189160

Laquini Brazilian Portuguese localization:
https://steamcommunity.com/sharedfiles/filedetails/?id=3683709533

Download
Required DLC:

These DLC should be installed in order to use this item.


Crusader Kings III: Royal Court
Crusader Kings III: Tours & Tournaments
Required items:

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HOC updatedSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.