Simple Landmine
Wanted to try out the trigger system and made a working landmine.
Features a 5 second "arming" time to give you the player and bots time to move outside of the proximity sensor. Works by detecting actors within its trigger volume.
3000 Anti Tank damage, able to detect vehicle crews.
It can explode by being shot at, though I turned off the mine’s ability to be destroyed by splash damage so one mine going off doesn’t detonate the whole minefield.
Tags: Mine, Landmine, AT Mine, explosive
I would’ve called it "Simple AT Mine" but the thumbnail has a dude about to step on the mine and I’m sure I would get endless comments about it.