Court_Fix_dilemma_and Court_positions.pack
Hi guys, I hope i can present to you a fix to court dilemma and the court positions staying empty, not any more at least not in my campaigns of around 50 turns i played for testing purposes. Hope is to be fixed also thru out the whole campaign playthru but for that you need to test it for me it took me a loot to figure how to fix the problem or i hope i did. Those screenshots i took are Ramses new campaign so full play 46 or 47 turns without a problem and as you see first civil war breakout and other one was save just play for 5 a 10 turns turns to see if other courts woud also react on court position. So i hope i make your day with this fix so you can enjoy your campaigns Again. I made some changes also on the kickout system its still there but once used 25 turns you cant use it Ai and Player its just to prevent abuse of it. There is still 5 turns ban return possability for that position otherwise you need to chose other position on the next turn if empty and you want to have court position. this also aplyes to threten plot(last part not 25 turns ban). So i played to prevent someone being thretend i helpd prevent it, because i dont know how it woud unfold later on because of this 5 turn ban what they have on positions once being thretend or kickedout. Its CA value so i didnt change it so you know this. But later i let it happen, myself was thretend thats why i was not in court on the screenshot Aref took it just before i wanted to take comander position back. Dont expect they wil fill courts on the next turn some times it take few turns so court positions at least some of them will be empty but in the end they shoud go for it like they supposed to do.!!!!!! Hope you enjoy it, like it if you want so more players can use it …….Thanks !!!!!!!!!!!!
-shoud be save compatible but not sure and for so far i know not compitable with Agony
-i use in my playthru 17 mods just for notice