λ Wreakhavok λ [Ragdoll Physics Overhaul]

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Author: ferco

Last revision: 10 Dec, 2024 at 08:35 UTC

File size: 405.94 KB

On Steam Workshop

Description:

That’s gonna hurt in the morning.

i made this because the port cccrewmalt made doesnt work

ORIGINAL GMOD ADDON
Want something more punchier? Try out Realistic Ragdolls

and if anyone wants the raw files (for use in sourcemods like raising the bar redux or modifying if wanted) click on me then[drive.google.com]
my number one favorite ragdoll mod, ported to the workshop

PLEASE READ THE DESCRIPTION BELOW TO ENSURE THE MOD WORKS PROPERLY

A successor to EuphoRedo by the original developer, yours truly, VAKANCY.

The project’s existence stemmed from a night of confusion as the EuphoRedo mod was seemingly gimped upon release thanks to the tweaks from a contributor which somehow slipped past; WreakHavok is here to fix that.
Ragdolls will now stand, collapse and react to their surroundings accordingly thanks to extensive work on Half Life 2’s default physics, which not only allows the ragdolls to keep their flexibility, but work entirely clientside, eliminating stretched or disfigured corpses when playing on a gamemode that relies on vanilla physics.

Thanks to the knowledge shared by Jasper, (a.k.a "the furry") WreakHavok can and will work with any custom model and texture replacements found on the workshop, given the models work on Valve’s skeleton AND WreakHavok is on top priority (on top of the workshop list) over all of these model replacements. On top of that, the new file structure cuts the mod’s size down by a large margin.

This mod will not work with other ragdoll mods like Kesserd’s BodyCam-like Ragdolls and it goes the same for every ragdoll mod as they also replace the .phys files.
Ragdoll mods that change sounds and all that? That’s fine.
The videos here (and in the original Garry’s Mod addon page) showcase the mod being tested under various scenarios, all with quality results.

Enjoy the mod, and send any and all feedback on the original gmod page – this mod was made to improve the vanilla physics, so comments will be appreciated greatly!

– SiN_Kiliko: developing the mod, video showcases, artwork
– Jasper: advice during development, icon art