Cannibal Invasion

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Author: Frunk

Last revision: 20 Nov, 2025 at 03:22 UTC

File size: 386.81 KB

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Description:

Makes cannibals spawn wherever there are humans/shek/hivers.
Somewhat balanced to the zone they are in, more scrawny cannibals will spawn in starter zones etc.
Mostly does this with nests but also some homeless spawns.

To stop the world invasion kill the grand wizard.

Uses the great https://steamcommunity.com/sharedfiles/filedetails/?id=1654903438&searchtext=cannibal as a base/req.

Makes a couple of new cannibal enemies, but no new armour/weapons.

Should be compatible with most other mods. Mods changing cannibal world states or cannibal weapons/armour might not work perfectly.

I made this mod because i really enjoy the process of building up a team by rescuing them from cannibals, but got bored of always having to head up north to do this. This should enable the cannibals to capture most types of characters in whatever zone they try to hide, so you get alot of potential recruits.

Might want to get a mod like https://steamcommunity.com/sharedfiles/filedetails/?id=2961344193&searchtext=more+recruitable+slaves to enable higher stat recruits to join, even if it makes the game easier.

I usually play with max amount of nest and about 3x amount of homeless squads

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Cannibals ExpandedSteam Workshop