Half Life 2: Particle Pack Small 01
Half Life 2: Particle Pack Small 01
A small packet with particles you can use.
Calling of effect
Example: Objects init
_source01 = "#particlesource" createVehicleLocal getPos this;
_source01 setParticleClass "hl_laser_blue_01";
_source01 attachto [this,[0,0,0]];
ClassNames
Fire
hl_fire_small_01
hl_fire_medium_01
hl_fire_large_01
hl_fire_small_02
hl_fire_medium_02
hl_fire_large_02
Sparks
hl_sparks_01_right
hl_sparks_01_left
hl_sparks_01_front
hl_sparks_01_back
hl_sparks_01_top
hl_sparks_01_bottom
Blood and Goo
hl_blood_01
hl_goo_01
Lasers
hl_laser_blue_01
hl_laser_green_01
Portals
hl_portal_01
hl_portal_02
Random Particles
hl_particle_01
hl_particle_02
City Mist
hl_mist_01
CombineBall
hl_combineBall_01