Convert your Realm: Faith (Religion) & Culture
Do you want to bring the lands of your realm fully in line with your ruler’s faith or culture?
Are you aiming to increase taxes alongside levies, drive Cultural Innovation, eliminate recurring peasant unrest, strengthen internal cohesion, enhance roleplay possibilities and many more strategic advantages? Then this mod provides the structural toolset to do exactly that.
This mod introduces a dedicated interface that allows you to select individual counties within your realm and convert them for a defined cost. You may:
- Convert a single county
- Select multiple counties simultaneously
- Convert your entire realm at once
Two separate decisions are available:
- Open the custom selection interface and manually choose counties, or
- Instantly convert all eligible counties in your realm.
Choose between:
- Faith Conversion
- Culture Conversion
Each county conversion costs:
- 100 Piety for Faith Conversion
- 100 Gold for Culture Conversion
For administrative governments, the state treasury is used accordingly.
Costs are transparent and scale directly with the number of selected counties.
The mod supports all languages that the base game provides by default.:
- English
- Russian
- German
- Chinese
- Spanish
- French
- Korean
- Japanese
- Polish
Some localizations were translated manually, while others were generated using AI-assisted translation tools.
If you prefer unrestricted conversions without paying Piety or Gold, a Cheat Version of this mod is available here:
WIP
This mod is designed to provide strategic control, efficiency, and clarity without unnecessary micromanagement.
It was created as a strategic quality-of-life improvement with a balance philosophy, addressing the inefficiency of relying solely on the council for religious or cultural conversions.
If you find it useful, positive feedback and ratings are highly appreciated! ❤
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