Longuer Main Vortex rituals
News : Updated for Vampire Coast update !
This mods makes the Vortex race slow down, and thus makes the Vortex campaign a bit longer.
It also gives the player and the AI more turns to intervene during the late game vortex rituals.
In vanilla Vortex Campaigns :
———Cost——–time to cast———–Failure cooldown
Lvl 1—350————–10———————–6
Lvl 2—1060————10———————–7
Lvl 3—2040————10———————–8
Lvl 4—3325————10———————–9
Final—5000————20———————–10
With this mod :
Modifies the number of vortex ritual currency needed to begin a vortex rirual
Progression is now as follow : 500, 1500, 3000, 5000, 7500
Modifies the number of turns needed to complete a ritual (and adjust the number of turn for the "ritual in progress" bonus accordingly)
Progression is now as follow : 5, 10, 15, 20, 30
Modifies the number of turns of the cooldown after a failed Vortex Ritual:
Progression is now as follow : 5, 5, 5, 5, 10
What is NOT changed by this mod :
- The intervention delay (10 turns) : so you (and the AI) will be able to launch multiple interventions during late game rituals.
- The intervention cost
- The « invading waves » number and difficulty
- The final battle difficulty (which should be easier since you had more time to get strong)
There are some great mods dealing with those features and they should be compatible with this one, if not, ask in the comment and I will give it a look !
Important Notes :
This mod makes the campaign longuer so it recommended to use :
– A mod dealing with lord levels (+20 levels is relevant)
– A mod dealing with Ritual currency bonus received by the AI due to diffculty level so they don’t outpace you very fast. (currency /1.5 or /2 are good numbers)
– Optionnaly mods dealing with growth, reserach time, etc. at yout own apreciation
Recommended Mods:
See below for the mods I use when I play the Vortex Campaign
Vortex mod Bundle
Compatible with all mods that do not modify Vortex Rituals in the "rituals" or "ritual_payload_effect_bundle" table
Save game compatible but all vortex rituals started or completed before the mod was activated will still count as started or completed even if due to the mod modifications you do not have the required vortex ritual currency.(for example : before the mod you reached 2500 ritual currency and valited rituals 1, 2 and 3. With the mod, the progress bar will now be between 2 (1500) and 3 (3000) but ritual number 3 will still be validated.) Visual bugs with the "ritual progression bar" may happen with saved game.
Feedback welcomed and rating apreciated ! =)
Revisions:
Old revisions of this mod are available below. Click the link to download.