L4D2 Basic Gameplay and Movement Mechanics

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Authors: siobhan, kern

Last revision: 27 Feb at 18:38 UTC

File size: 30.84 KB

On Steam Workshop

Description:
This add-on is incompatible with custom animated playermodels and player animation mods! (ARC9/xDR/dynaBase/etc will break this!)

Reimu is fine and unharmed.

This add-on implements game and movement mechanics from L4D2.

– Players under 40 health are slower
– Players that almost die get incapacitated
– Players can revive other incapacitated players.
– Players move slower in the water.
– Dynamic music system, mostly when incapacitated.
– It takes 0.6 seconds to fully crouch
– Self revive in solo (shift+e)
– Accurate viewbob (incompatible with viewmodels that have custom viewbob)

– Default walk speed: 220
– Default slow walk speed: 85
– Default water walk speed: 170
– Default wounded walk speed: 150

Inspired by Vessie anims

Having problems with this mod? Try these troubleshooting methods:

r_flushlod
whereis models/m_anm.mdl
whereis models/f_anm.mdl
whereis models/z_anm.mdl
Download
Required items:

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