[LA Nation] Aria: Age of Revolution | v1.1.1 patch
Summary:
- Very strong national units:
- Disciplined, heavily armored pikemen + musket-armed gunners
- Wide variety of strong cavalry options, mostly unarmored with high offensive capability.
- Aggressiveness as racial trait of all units: +1 Attack, -1 Defense.
- Weak mages with only :ee Earth gems from the capital sites, starting access is only Earth, Fire and very weak Air (uncommon)
- +25% resources from forts
- Numerous Construction spells which permanently improve provinces
- Funky and powerful items to make the most of your not-particularly gifted mages and commanders!
- Nation is split between two very different playstyles depending on god choice (details below)
- Starts the game in a state of civil war – your territory suffers constant attacks from your own national units while your god hasn’t awakened (minimum dormant)… but there are opportunities to be had.
- Two potential "god picks", that determine much, much more about the nation than your normal god chassis (check the dominionsmods thread for details)
Usage Recommendations:
- Use the Live Updates version if you always want to keep up-to-date with new releases. (Stability of ongoing games is NOT guaranteed!)
- Use one of the numbered versions in Multiplayer games to ensure stability over the long term.
For more details, please check the dominionsmods thread: Here[dominionsmods.com]