Bribes – Money Talks
United Cities
1000 cats – 5%
2000 cats – 15%
5000 cats – 35%
10000 cats – 75%
20000 cats – 95%
25000 cats – 99%
Holy Nation
1000 cats – 1%
2000 cats – 5%
5000 cats – 15%
10000 cats – 35%
20000 cats – 55%
25000 cats – 75%
Shek’s Kingdom
1000 cats – 1%
2000 cats – 10%
5000 cats – 25%
10000 cats – 45%
20000 cats – 65%
25000 cats – 85%
Giving bribes is a crime. If you are caught giving bribes, you will go to prison and your reputation will suffer. However, even if you manage to give a bribe, rumors that you are corrupt will spread throughout the country, and sooner or later, that country will declare a hunt for you. For every unsuccessful/successful bribe, your reputation (i.e., your relationship with that country) will decline. For Holy Nation, it is -5, for Shek’s Kingdom, it is -4, and for United Cities, it is -2. This mechanic was created to prevent you from abusing bribes. It also simulates anti-corruption investigations and the fight against corruption. Accordingly, a theocratic centralized state will react to bribes faster than a bureaucratic one. Reputation will, of course, be restored by pacificators or good deeds for the country – this mechanic is still there, and what’s more, it will become even more necessary.
The prices may seem too high, but I transported hashish worth 200,000 cats in one trip to the Union Cities without mods – the economy in Kenshi is too broken, even if you are not involved in drug trafficking, but in something else, such as theft, resale, or profitable production. I recommend checking out my other mods, which work well together and can fix inconsistencies in this mod, for example: click
Is it compatible with other mods? Well, generally speaking, yes. The mod only changes three dialogue packs at the moment, which does not conflict with other mods.
I am always happy to receive your suggestions for improving this mod. Please write them here, directly on the mod page, so that I can easily read them and respond to you.