Replenishment Overhaul

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Author: axossk

Last revision: 6 Dec, 2024 at 11:25 UTC

File size: 131.77 KB

On Steam Workshop

Description:

The purpose of this mod is to drastically reduce replenishment to force armies to stay in settlements to recover.
You may now be forced to merge units & build warrior’s refuges to maintain armies.

Veteran units should also be more important now as you will have to recruit fresh troops more often.

CHANGES:

– default replenishment has been nerfed to the ground.
warrior’s refuge do not provide free troops anymore but has been granted a -50% upkeep for garrisoned units. (not working as intended)
– replenishment skill granted to generals has also been heavily tuned down to be in line with the mod.
– reduced settlement’s buildings replenishment (including hordes) & should now only apply to garrisoned army. (this need to be confirmed)
– removed spring replenishment bonus.
– reduced pillars of civilization replenishment impact.
– adjusted horde stance replenishment.
– reduced technologies replenishment bonuses.
– reduced titles bonus.
– halved enslavement replenishment.
– no more replenishment outside of settlements, even in camp stance.
– available workforce now increases replenishment (except for hordes).
– reduced prayers replenishment bonuses.

RELATED:

You can find a version of this mod for the excellent DynastiesRevisedMod here!

CREDITS:

Thanks to Kendji for leading the way of replenishment modding with he’s mod .

Found the way to increase replenishment with workforce from Mortiso Realism Overhaul.