Replenishment Overhaul
The purpose of this mod is to drastically reduce replenishment to force armies to stay in settlements to recover.
You may now be forced to merge units & build warrior’s refuges to maintain armies.
Veteran units should also be more important now as you will have to recruit fresh troops more often.
CHANGES:
– default replenishment has been nerfed to the ground.
– warrior’s refuge do not provide free troops anymore but has been granted a -50% upkeep for garrisoned units. (not working as intended)
– replenishment skill granted to generals has also been heavily tuned down to be in line with the mod.
– reduced settlement’s buildings replenishment (including hordes) & should now only apply to garrisoned army. (this need to be confirmed)
– removed spring replenishment bonus.
– reduced pillars of civilization replenishment impact.
– adjusted horde stance replenishment.
– reduced technologies replenishment bonuses.
– reduced titles bonus.
– halved enslavement replenishment.
– no more replenishment outside of settlements, even in camp stance.
– available workforce now increases replenishment (except for hordes).
– reduced prayers replenishment bonuses.
RELATED:
You can find a version of this mod for the excellent DynastiesRevisedMod here!
CREDITS:
Thanks to Kendji for leading the way of replenishment modding with he’s mod .
Found the way to increase replenishment with workforce from Mortiso Realism Overhaul.