Super Traps!

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Author: OfficialDarku

Last revision: 17 Feb at 22:32 UTC

File size: 898.99 KB

On Steam Workshop

Description:

Super Traps!

A powerful rework of all traps, designed to make them stronger,
sustainable, and far more satisfying to use, while keeping some balance.

Changes:
– All traps now automatically recharge
When a trap reaches 0 activations, it will reload after a short delay.
Reloading consumes a small amount of resources.
– Build cost increased x2
Still affordable, but slightly higher for balance.
– Health increased x10
– Traps now have 1,000 HP by default.
– Damage increased x10
– Damage Over Time increased x10
– Area of Effect doubled (x2)
(Previously tested at x10, but that was way too overpowered lol)
– Placement cap increased to 999
Replaces the default 25 building limit.

– Important Notes.
If the mod becomes incompatible after a game update,
feel free to contact me on Discord (OfficialDarku) and I will provide an update as soon as possible.

I’m just making QoL mods after completing the game, aswell as re-making some older mods that are broken.
Let me know if you want something done. o7
Full Mod Collection here,
https://steamcommunity.com/sharedfiles/filedetails/?id=3668319608