The REAL Electro Baton

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Author: Ribs

Last revision: 12 Nov, 2019 at 14:25 UTC (1)

File size: 147.46 KB

On Steam Workshop

Description:
Update: I’ve been seeing reports of weird asset mismatch happening with combo swords and items that uses combo in general. I still don’t have a clue as to what is causing the issue, hence why I’m moving most of the mods I’ve made to a new system that will allow for vanilla compatibility (if there’s no conflict with vanilla then there shouldn’t be any asset mismatch lol). Until the cause is found I’m afraid there won’t be a fix for items that uses custom-made sprites.

Pick up that can

Back at it again with another weapon mod. This time a reskin of the vanilla Electro Baton. Featuring custom sprites, 4 hit combo with and a short-ranged tesla coil as and alt ability.

Seriously what’s up with that? Why is it called a Baton when it looks nothing like one? That has always bothered me ever since 1.3 came out :/

This mod *NOW* is client-sided, so you don’t have to worry about crashing people’s severs.

You need to get the electro baton from exploring space anomalies and then go to a replicator (tier 3 anvil) and then upgrade it to use the combos. Will lose 1-handedness though.

But seriously, pick up that can!

Animations, coding and compiles: Ribbon
Sprites: Derekt

Thank you all for your support, if there’s something you’d like me to reanimate or make, comment down below and i’ll see to it.

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Revisions:

Old revisions of this mod are available below. Click the link to download.