Aoh3:Strategy Expansion
AoH3: Strategy Expansion is currently a new mod, and I plan to improve and expand it over time as much as I can.
if you encounter a bug please report the bug/bugs in the comment section
Added so far:
1-Laws that are always available as a choice
Economic Laws: Free Market, State Planning, Mixed Economy
Society Laws: Welfare State, Austerity, Balanced Society
Centralization Laws: Decentralized Rule, Centralized State, Balanced Administration
Army Doctrine Laws: Standing Army, Mass Mobilization, Defense-in-Depth, Offensive Maneuver, Balanced Command
2-Removed AI Generated Leader/advisor portraits
Now you are free to rename Leaders and Advisors without losing immersion.
3-A new mission tree that removes bloat. Now unlocking missions are harder and requires less clicking than used to be
4-Wars are now longer, and conquering territory no longer requires sieges, so maintaining a single large army is no longer as advantageous as it used to be.
5-increased max number of alliances. Also you can sign more defensive and non agression pacts.
6-New War System
The AI war behavior has been completely reworked. The AI now splits its armies and spreads them across the frontline instead of deathstacking everything into one province. When a battle breaks out, the AI no longer sends every single army to that location.