Auto Child Education (1.2)

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Author: Justin848

Last revision: 9 May at 03:16 UTC (2)

File size: 226.94 KB

On Steam Workshop

Description:

Stop-gap compatibility update for EU5 1.2. Will be removed once the original mod is updated by victoriaposting.

Original mod: Auto Child Education

Do NOT use both mods at the same time.

They define the same scripted triggers and effects: whichever loads last wins, making the result unpredictable. Unsubscribe, or manually unload in the game, from the original mod while using this one.

Features
  • Compatible with Orthodox Education (Fate of the Phoenix DLC) — will not override it if manually assigned
  • Expensive Education toggle: automatically assign expensive in-depth education to heirs and crown estate children
  • Debug event: use event ace_debug.1 in console to spawn test children

How It Works

Every month, all children with revealed traits (age 3+) are evaluated by calculating their base aptitude modifiers and assigned to the education type matching their highest base modifier.

  • Intelligent child (base adm +0.5) -> Administrative education
  • Gregarious child (base dip +0.5) -> Diplomatic education
  • Rowdy child (base mil +0.5) -> Military education
  • Ambitious child (base adm +0.33, dip +0.33) -> Administrative education
  • Gallant child (base dip +0.33, mil +0.33) -> Diplomatic education
  • Shrewd child (base adm +0.33, mil +0.33) -> Administrative education
  • Prodigy/gifted/slow/idiot -> rotated evenly across admin/diplo/mil

Settings

Open any child’s education selection screen to access the Auto Education panel:

  • Exclude Heirs: skip heirs so you can assign them manually
  • Exclude Crown Estate: skip crown estate children
  • Exclude Prodigy/Gifted: skip prodigies and gifted (they cap stats regardless)
  • Expensive Education: automatically assign expensive in-depth education to heirs and crown estate children
  • Run Now: immediately re-processes all eligible children

Expensive education is never overridden once set — the mod only assigns it when the toggle is enabled, and only to heirs and crown estate children.

Compatibility
  • EU5 1.2.x
  • Multiplayer synchronized
  • Safe to add mid-save (starts working within one month)
  • Only runs for human players, no AI overhead

Source Code

GitHub[github.com]

Credits

All credit to victoriaposting for the original mod. This is fully their idea, and all I did was update it to get it working again.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.