[B41/42] Minimal Sidebar (Auto Hide)
[EN]
Currently working on: B41 and B42.15.1 MP
Update 1.2
- Added animation support for borders and text colors on non-vanilla custom buttons
- Added option to enable or disable Minimal Sidebar in the options menu
- Furniture button now remains visible and opaque while the tool is active (Pick Up, Place, etc.), even when the sidebar is hidden
Update 1.1
- Mod added to B41 version
- Added smooth fade-in/out animations for the sidebar and hand slots
- Heart icon now briefly appears when taking damage (pulsating) and fades out smoothly afterwards
- Added Show Heart on Pulse option in Mod Options (Default: Disabled)
Minimal Sidebar keeps your interface clean and immersive by automatically hiding sidebar shortcuts when they are not in use. When hovering over the sidebar, all shortcuts become visible again. If an item is equipped, it remains visible as a floating icon, ensuring quick access without cluttering the screen.
- Automatically hides sidebar shortcuts when not hovering
- Equipped item remains visible as a floating icon
- Clean and minimalist UI
- No gameplay impact
The pulsing heart icon does not appear when taking damage. What can I do?
A: By default, the animation stays invisible when the panel is not visible. However, you can enable it in the mod options tab. If you are using B41, Mod Options B41 is required to enable it.
The animation looks slow or laggy. What can I do?
A: Increase the UI FPS. The higher the UI FPS, the smoother the animation will be.
It is not hiding automatically. What could be causing this?
A: I recommend checking if there are other mods overriding the game side panel. Try changing the load order and, if it still does not work, it is likely an incompatibility with another mod that is overriding a crucial function used by this mod, which is ISEquippedItem.
Minimal Sidebar hooks into ISEquippedItem and automatically applies fade-in/out and opacity logic to its child elements. Any UI element added as a child of ISEquippedItem will automatically follow the sidebar visibility state.
Supported UI types are ISButton and ISImage. No custom fade or visibility logic is required from other mods.
If you override a custom render function, you must respect the alpha values controlled by Minimal Sidebar, such as textureColor.a, backgroundColor.a, borderColor.a, and textColor.a.
This system is designed to be safe and compatible with other UI mods, as long as they do not override ISEquippedItem.
Example