[RFH] Aurélie Allard – The Master Archer

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Author: Mantastic

Last revision: 12 Mar at 01:15 UTC

File size: 2.88 MB

On Steam Workshop

Description:
A character from my "Rescued From History" series

A young noblewoman from the late 18th century finds herself transported to the present day and seeks new lands to explore.

Make sure to read her bio for details on her story!

Aurélie is a master archer with a (somewhat obsessive) love for nature and the outdoors, but she also has a brilliant mind for science and does woodworking as a hobby.

As a noble, she does not care to do anything she considers "peasant" work and outright refuses to do medical, farming, or physical labor tasks.

To properly leverage her bonus to archery weapons, I highly recommend getting the Old & New Earth Tech mods to pair with her, as they contain numerous other mid and end-game bows and crossbows for her to use that are significantly more powerful and useful than the low-tier vanilla weapons.

https://steamcommunity.com/sharedfiles/filedetails/?id=3465168354&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=3372625043&searchtext=

Strengths:
  • 4x attack/critical hit rate, 50% more damage and range, increased sight range, and lower nighttime penalty with any bows or crossbows.
  • 50% ranged attack dodge bonus when wearing only regular clothing or light armor (Leather or Veggie).
  • Large happiness bonuses from going on expeditions and being outside.
  • Observes and researches 50% faster.
  • Observes one unknown field item per expedition.
  • Increased sight and sound range (20m), and lowered accuracy penalty in darkness.
  • 50% slower hygiene loss (Hygiene mod only)

Weaknesses:
  • Observations take 25% longer. Her love for nature means she’ll procrastinate coming back.
  • Combat with melee and all other ranged weapons has a 2x cooldown penalty. You’ll want to keep her at a distance at all times and stick with bows or crossbows.
  • Lower temperature range tolerance. You’ll need to make sure she’s dressed correctly for the summer and winter.
  • Cannot do any healing, physical, or farming tasks.

Techs known:
  • Long distance travel
  • Balloon Optimization

To Do List for future versions:
  • Additional happiness penalty from being smelly/dirty when using lukeh_ro’s Hygiene mod. (WIP)
  • Redo the code for "Tu ne peux pas me frapper" trait so the code is more elegant in determining equipment for dodge chance.


Version: 2.16-134

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SAD_CommonLibSteam Workshop
Vanilla Weapon TagsSteam Workshop