Nanman Unit Rebalance 南蛮数据平衡

If you liked this item, please rate it up on Steam Workshop page.

Author: Alex Zhao

Last revision: 11 Mar, 2021 at 16:35 UTC

File size: 270.84 KB

On Steam Workshop

Description:

This mod mainly edited Nanman’s units stats.

Infantry’s melee weapon got more ap and their fire weakness is now corresponding with their rattan armor thickness. Rattan armor also can provide better armor value. Now they should somewhat usable when facing Han army.

Blowpipe and sling get increased range and damage. Juggernaut’s direct damage is slightly lower.

Elephants are more tanky and works well in melee now, but they can get rampaged. Tigers got some armor, melee evasion, reduced acceleration, better damage but no splash attack (due to their animation enemy still will fly everywhere but less of them are damaged each hit).

Nerfed a little elephant general’s mass, maneuver and damage. New character’s armor value are more reasonable now. Some ability effect were changed. All Nanman units are resist to heat now.

Compatible with cosmetic mod, not with mod that edit Nanman’s stats. Work for saved game