Portal Network
November 30, 2025:
1: Full use of the latest range indicators
2: The default width and height are 3*3
3: Fix the quality transmission error during transmission
4: Fixed the problem that the villain may get stuck, and fixed the concurrency problem when multiple villains are used at the same time.
5: Added temperature control block
6: The performance of all buildings has been greatly optimized and the generation of massive GC has been reduced.
November 21, 2025: Fixed an issue where the latest version update prevented the construction of portal cube; Fixed an issue where bio dupes would get stuck during teleportation.
November 29, 2024: Fixed the error issue in the latest version.
March 1, 2024: Fixed the error caused by the update to version 596100.
December 22, 2023: The issue of duplicants occasionally getting stuck has been resolved;A new duplicant teleporting animation added; Enhances the performance of the "anywhere door". Merry Christmas!
October 6, 2023: Fixed the crash issue caused by the October quality of life update.
June 16, 2023: Fixed the crash issue caused by the June update.
May 1st, 2023: When a new PortalCube is created, some basic elements will be automatically unlocked to avoid the problem of being unable to filter them, But it is still necessary to make bottled elements to unlock more gases and liquids; The joy reaction of Anywheredoor has been temporarily removed (this caused a bug); Filtering elements will no longer directly erase stored elements.
The remastered version of the Portal Cube includes redesigned buildings and five new ones.
- LiquidGasSolid Portal Cube : Animation remake, entrance and exit moved above the block, added pipeline output function, supports various operating modes (only teleportation, only reception, teleportation + reception, only storage, storage + pipeline discharge, reception + pipeline discharge), added copy settings function, manual material discharge function,Completely insulated, impermeable to water and air, and resistant to compression.
- Any Where Door: A 1*2 building, a brand new commuting method, build and select a channel to establish a portal network, duplicants can instantly teleport to the nearest Any Where Door to the destination, the duplicants will automatically navigate, after construction, a channel needs to be selected to start operation, the portal network between different channels on different planets runs independently (channel 1 can be set in the base, channel 2 can be set outside the aerodynamic suit inspection station), cannot cross planets or rockets, and adds a sparkling joy reaction (only supports duplicants with this trait).
- Warp Portal: A 2*3 building, After selecting a duplicants , it can be automatically teleported to the bound target Warp Portal, without the need for charging or manual operation. This time, after this teleportation, all missions and resources on the target planet can be correctly recognized, and it can cross rockets.
If you encounter a bug, please go to my Bilibili homepage[space.bilibili.com] and message me privately.
The preview gif includes Aki’s mod "Backwalls", and I also thank Aki, SGT_Imalas, PeterHan for their help. And of course, thanks to my friend Lüks Artvin for his great support