Beyond Elysium

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Author: Spacemarine658

Last revision: 17 Mar at 04:04 UTC

File size: 695.4 KB

On Steam Workshop

Description:
Beyond Elysium

The true Rome fell centuries ago but not all Romans where lost to the sands of time. Here in these new lands the surviving refugees formed the Roman enclave known as Elysium and here after years of turmoil it grows anew.

Recent Changes

  • Added compatibility with the Unique Events Tab mod this mod must be below UET in the mod order list to work as expected
  • Added new nation a theocracy to the south, a splinter group searching for a new location for the Oracle to settle
  • Added new character and lore to new nation
  • Added 6 new advances (one is unlocked by default)
  • New law "Lex Populi"
  • New unit "Roman Legionarii ll"
  • Added prefix name to change name to "Lost Enclave of Elysium"
  • Tweaked advances locations in research tree
  • Tweaked pops to be more smooth between

Current Features

  • Custom culture Roman
  • Hellenism (custom religious aspects as Hellenism currently has none)
  • New dutchy Lost Enclave of Elysium
  • New theocracy splinter group
  • Rise of the Romans situation

Planned Features

  • Expand Rise situation to have more feedback loops and possible outside intervention from near by tribes
  • Other nations sprung off from the original colonists
  • More situations, events, formables, and dynamic historical events
  • More

This mod is just something I work on for fun inspired somewhat by Third Odyssey: Back to the Motherland and Basileia Romaion 1337 I work on it in my free time let me know what you think or would change!

Chinese translation (I don’t read or speak Chinese so it’s unverified)
Translation mod