S.T.A.L.K.E.R. Aesthetics (HL2 Version)

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Author: SwiftSide

Last revision: 13 Feb at 22:52 UTC

File size: 590.02 MB

On Steam Workshop

Description:
S.T.A.L.K.E.R. themed visual overhaul sprinkled with similar Killing Floor, Metro, and F.E.A.R. assets


A port of my own addon that was originally made for GMod, it gives the game a gnarly coat of paint in the vain of the aforementioned games

Goes well with Wolfcl0ak’s Living Foliage, Alternative Atmosphere, and Gnarly/Gritty Color Correction

I’ve mostly taken care of glossy cubemaps, but I still recommend putting "mat_specular 0" into your console anyway, because I couldn’t be arsed to use substance designer to give every normal map an alpha channel
A couple LDR Skyboxes are stretched out, they will be fixed next update

I rudimentarily changed all the VTFs to be version 7.4 and 7.2 instead of 7.5, so it works with HL2.
Screenshots are in-game, but the showcase videos are from GMod.

Beeg thankies to Lumine Trimethyworth for letting me yoink stuff from S.T.A.L.K.E.R. Skyboxes, and Mellish for playtesting (on GMod).
Credits: GSC Game World, 4A Games, Tripwire Interactive, Monolith Studios, PARANOIA dev team, KPL-Team, NMRIH Team, and OneFreeman for textures.