[NIKKE] Triangle Squad Leader Pack
Representing the Central Government Army, guarding the interior of the Ark, the Ark’s Crisis Control Unit—Triangle Squad!! Makes a grand entrance!! This is my 34th Civilization VI mod. Regarding the numerical balance, my apologies; I hope you all have a good gaming experience while playing.
This mod adds new leaders for the Elysium/Tetra/Missilis civilization: Privaty / Yulha / Admi.
If you want to understand this civilization’s abilities, please refer to my previous mod, "NIKKE" Leader Pack .
Other NIKKE leaders are currently in hot production, so stay tuned! You can also comment with the characters you’d like to see!
(Maybe in a week, maybe in two months)(๑•ᴗ•๑)♡
If you encounter any problems while playing this mod, please contact me. This is very important to me!
Leader Ability: Banquet Princess
At game start, three [To-Do Items] are refreshed. Completing each [To-Do Item] grants you all yields (except Food) from your Capital accumulated over 2 turns; all your cities receive the Production yield portion. [To-Do Items] are replenished immediately upon completion.
Triangle Squad: +1 Wildcard policy slot. Each Military policy slotted provides all cities +7% Production and Science.
Leader Ability: Leadership of the Bite
Builders and Melee units gain +1 build charge. Units adjacent to a Great General gain +2 Movement. When Gold is sufficient, you can spend Gold to airdrop a unit onto a specified tile (only Melee, Ranged, Anti-cavalry, and Heavy Cavalry units; the unit is the most advanced currently unlocked). When airdropping, all adjacent friendly units heal 50 HP.
Triangle Squad: Each Military policy slotted provides all cities +11% Faith and grants an additional 80 Gold.
Leader Ability: Cat’s Scent
When a unit loses HP, it immediately recovers 100 HP (once per turn). Each combat engagement grants all units +1 Combat Strength. When this Combat Strength bonus exceeds 10, trigger a random current-era Eureka and reset the bonus to 0. At turn end, gain Faith equal to this Combat Strength bonus * 1.5.
Triangle Squad: At the start of each turn, all units gain +1 Combat Strength. This bonus is counted towards the Combat Strength bonus provided by "Cat’s Scent".
Thanks to the experts in the Civilization VI Modding Discussion Group for their guidance and help.
Asset Sources: NIKKE, NIKKE WIKI
Thanks to AWAW for taking time out of their busy schedule to test.
Fixed the labor force anomaly issue with Yulxia’s builders and melee units.
What? You ask why there’s no certain red-haired female background character, the heroine of this game………
OMG Hatsune Miku
If you have any ideas for improvements, please also leave your valuable suggestions in the comments!