Performance Governor [MOD]

If you liked this item, please rate it up on Steam Workshop page.

Author: Doko321

Last revision: 23 Mar at 20:42 UTC

File size: 21.42 MB

On Steam Workshop

Description:

Regulates the game for the best possible FPS output during heavy loads

** NOTE: This mod is meant for low-end computers! **

FEATURE:
Detects FPS and switches between 4 performance tiers automatically.
———————————————————————————————
Far away objects won’t keep eating your frames for no reason.

-Distant rigidbodies go to sleep
-They wake back up when performance improves
-There’s a cap on how many physics objects can be active
-Far objects use less physics processing

Prevents particle spam from tanking your FPS.

-Limits how many particle systems can run
-Reduces particle lifetime and emission
-Stops particles that are too far away
-Particle Optimization

Fire can get out of hand fast, so this keeps it under control.

-Fire Optimization (should be put with particles optimization ontop but eh)
-Limits how many fire effects can exist
-Cuts down excessive fire particles
-Helps prevent lag from large fires

Too many sounds playing at once can also cause issues.

-Audio Optimization
-Caps the number of audio sources
-Mutes sounds that are far away
-Slightly lowers volume if FPS gets too low

(These optimizations will enable themselves automatically depending on your FPS, this is why there are tiers)