rp_c18_v2
City 18 version 2
A map by Dave Brown, created for Taco ‘N’ Banana’s Half-Life 2 Roleplay server.
Original map by HumiliatioN.
Changes:
- Now daytime
- Citadel and skybox upgrades
- Optimisation (map will still spam vertex errors in some areas but this could not be fixed due to the shape of the plaza layout)
- Added 3 new "rear entrances" to the slums, interconnecting back alleys between the Diordna, Subway, Bar, Cafe and Supply Room.
- Smashable windows in all key areas including:
CCH, Shops, other apartments. Anything that "should" smash now does. - Nexus can now power down/up lighting to all primary citizen areas in the plaza and slums via the lobby generator room.
- City8 Judgement Waiver Buzzer
- Improved rooftop accessibility in all slums areas (especially around the nargodian / surban)
- Reduced texture memory
- Fixed cubemaps (no more strange gold-hue on any shiney surface)
Forums[taconbanana.com]