MA Sacred Beast :Fortune and Blood | Version 2.11[combat spells updated]

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Author: puninokp

Last revision: 5 Aug, 2024 at 10:43 UTC

File size: 436.43 KB

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Description:

MA Sacred Beast Fortune and Blood

A land of sacred animals deep in the caves.

Investment-type Luck-oriented nation
The nation will grow faster by continuing to buy or summon two types of swans in moderation.

Race:
Animals, few Foul Spawns. Dark Vision.
No Extra gold and resources in cave forts.
The cost of hiring mercenaries is 50% higher than usual.

Commanders:
Sacred animals with summon ability and beast masters,
also able to wear head and 4 miscs.

Units:
Sacred animals with Scale Powers.
Animals that can be summoned by early spells are numerous but of poor quality.
Golden Swans and Silver Swans call fortunes.
Golden Swans also generate +1 gold/per month for current province.
Silver Swans also generate +2 resources/per month for current fort.

Magic:
Fire, Blood, Astral, Death, Water, few Earth, Air, Nature.
34 of Unique Spells.

Priests:
Strong.
Priests with reanimate can create manikins.
4 or higher levels Priests can bless non-sacred animals.
Prophet’s preaching calls good event.(Increases Event’s qualities in province with 5 lucks)

Research:
Weak.