Poolrooms 1K
yay my first RF tool map!!(Because in-game map editor suck ahh) after learning unity for 1 hour and i made this map in 4 hours.
CQB backrooms style map. one large room filled with pillars, tunnels around the room, 5 capture point(2 cap is blue and red)
problem me found and can’t fix cuz not skilled enough sorry:
1. skirmish(bot spawn on top of the map),
2. lag slightly even for a small map,
3. Haunted: skeletons spawn on top of the map.
4. Spec ops(Minimal damage. Destroy the ammo creates objective broke, spawn on top of the map)
so what do u guys think? or if you found problem, tell me.