Lockelle Depot: Sector 2

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Author: LordWolfi

Last revision: 22 Feb at 19:05 UTC

File size: 34.23 MB

On Steam Workshop

Description:
Löckelle Depot Sector 2

“In an alternate timeline where Lee Chemicals was never bought out by Woo, the site was taken over by a private military contractor. It now serves as a high-security supply point.”

Overview

This map shows a military depot built around an industrial port facility.
It has been designed to be as neutral as possible so that it can be used in as many scenarios as possible.
This is also the reason why it contains as few vehicles as possible.

Work in Progress Disclaimer
This map is not yet complete and is currently undergoing active development.
You may encounter unfinished areas, missing details, and placeholder elements.

Updates and changes are to be expected, especially in the area of the second, smaller facility.

Transparency & Asset Disclaimer

I do not claim ownership of almost all of the assets used in this map.
The only assets I claim ownership of are those inspired by Just Cause.

Assets used
The map currently contains assets from:

– Teardown base game assets (Tuxedo Labs)
– Costum Assets made by Robotica1610
– Community / modded assets from other mods:

(CHW) Fortifications & Props

All third-party assets remain the property of their respective creators.
If an asset creator wishes to have their content removed, it will be done as soon as possible.

Disclaimer
Although this map is intended for use with TABS, it also works fine without this mod.

TODO

– Missions
– Finish JC3 assets
– Make some content spawnable

Additional Notes

This is my first map for Teardown, so it may not be as good as other mods,
but I will improve it over time.

Feedback, suggestions, and bug reports are welcome and appreciated
(as long as they are not rude!).

Tags: Military, Military Base, Lee Chemical, Depot, Just Cause 3, JC3, Port, TABS, Vehicles

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[TABS] Vehicle FrameworkSteam Workshop