UTAS UTS-15 Shotgun

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Authors: Doc. Caliban, grocery banger

Last revision: 24 Apr, 2020 at 12:37 UTC

File size: 54.15 MB

On Steam Workshop

Description:

Original Author: BlackPixxel
(Armaholic mod page)[www.armaholic.com]

All rights to this mod go to BlackPixxel, I just thought this mod should be on the workshop because of how well made it is and I think it should be more popular.
BlackPixxel, if you want this mod taken down from the workshop, message me in private and I will take it down.

The UTS-15[en.wikipedia.org] is a bullpup 12 gauge pump-action shotgun made by Utas with two 7-round magazine tubes that can feed in an alternating or selecting pattern. Both can be filled with up to 7 12G-rounds, with an additional one in the chamber. (total of 15 rounds)
The UTS-15 has a 28.3” overall length with an 18.5” barrel, chambered for 2½”, 2¾”, and 3” magnum ammunition. Constructed primarily of fiber reinforced injection molded polymer, the UTS-15 weighs 6.9 lbs.

Additionally, there is a top mounted picatinny rail for the mounting of a wide variety of both iron and optical sights, coupled with Beretta style barrel threading for choke tubes.
The UTS-15 was developed as a result of a request to UTAS made by Smith & Wesson in 2006 to develop "the ultimate police shotgun". Smith & Wesson’s criteria for the shotgun were: 12 Gauge, pump-action, less than 30" overall length, and 13-round minimum capacity.
-Wikipedia

"The UTS-15 is a very unique weapon and the two magazine system allows the rifleman to switch quickly between to different kinds of ammunition which makes the weapon very versatile."
-BlackPixxel

Weapon Features

Pump-action animation
The users hand moves back after each shot to recock the weapon, the forend of the shotgun does as well. The animation looks realistic and not out of place.

Two magazine system with animated switch
Press your firemode key to switch tubes/chambers.

Custom reload animation
Unlike other shotgun mods, the reload animation loads exactly how many rounds are needed to fill a tube instead of a predetermined (x) amount of rounds loaded into the shotgun to complete the animation. (if you have 2 rounds left in one tube – you will load 5, if you have 3 – you will load 4, etc.)

Reload interruption via changing the firemode
The weapon reload animation can be stopped mid reload by pressing the firemode key unlike other shotgun mods. (wait until the loading/cocking animation is finished until you switch the firemode back.)

Ammunition pools when enough rounds are left in your inventory
A single reload will always fill the weapon’s tube because the ammunition pools into a single ‘clip’ unlike other shotgun mods where the shotgun rounds are treated as magazines and your clip ends up never being full from constant reloads.

Built-in flashlight via flashlight/laser button
No need to have a flashlight attachment equipped because one is built into the weapon so you can always have the cool looking laser attachment on the top of the shotgun and still have a flashlight. (you can still switch to the flashlight with a laser attachment equipped – it is more complicated but not impossible to switch between the laser and the integrated light – a different keybind may do the trick)

Mod Features

4 different weapon camo variants: Black, CTRG, AAF & CSAT

3 different ammunition types: Buckshot, Slugs & High Explosive

A Special UTS-15 Silencer + Flashhider

Classnames

BPX_UTS15 (default black UTS-15)
BPX_UTS15_CTRG (CTRG camo UTS-15)
BPX_UTS15_AAF (AAF camo UTS-15)
BPX_UTS15_CSAT (Hex-camo UTS-15)

BPX_UTS15_Pellets (UTS-15 Buckshot rounds)
BPX_UTS15_Slug (UTS-15 Slug rounds)
BPX_UTS15_HE (High Explosive UTS-15 rounds)

BPX_snds_UTS15 (UTS-15 Silencer)
BPX_mzls_UTS15 (UTS-15 Flashhider)

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