Sim’s Day/Night Cycle + Dynamic Weather
DE VERSION: https://steamcommunity.com/sharedfiles/filedetails/?id=1520985231
(big updates on the DE version)
This mod creates a timer which keeps track of the time of day, then it changes the atmospheres where the player is located to match that time of day. The weather currently has only 4 random settings (fog, rain, heavy rain, sunny). There are areas which I excluded on purpose since it’s not fitting in those areas (like desert).
I used a blue night setting to make the ground a little more illuminated at night – since the game wasn’t designed for this and true black night would make it nearly impossible to see where you’re going.
Using a bedroll will increase time by 1 in-game hour (will work even if you are already ‘rested’).
1 in-game hour = 3 mins
Day/Night = 10 in-game hours each (30 mins each)
Dusk/Dawn = 2 in-game hours each (6 mins each)
If shadows start flickering between phases, you can turn your shadows on high quality to smooth them out.
Note: This mod doesn’t work on for the last area of the game (it doesn’t fit well with it so I left it out). Also it’s not compatible with tilt camera mods because of the box probe I had to use to soften the shadows. There is also an area in Reapers Coast that is always sunny since one of the quests wouldn’t make sense otherwise.