Skaar-Slagworks Station
BA Class 14, Core 2, Unlock Level 15 – Reforged Eden 2 Only
Primary roles: Production, Storage, Farming, Module bays, Docking, Utility
The Skaar Slagworks station is war torn production outpost used to process ore, production, farming, supports modules, and can repair ships. The station was built from salvage parts and destroyed ships parts. Despite it being in rough condition, it still serves as a critical support hub for the Skaar and Pirate factions. The station also has a anti-grav turbo elevator system by disabling gravity in P menu options.
Warning – Do to a captured loot ship, the shipment of toilets and showers did not arrive for installation. This is causing a longer than normal wait time for toilet usage. Consider using alternatives such as the "Waste to space" program until more poddies can be acquired. For now, use the toilet when accessible in the med bay area.
Stock Features
The Slagworks comes stock with 8x640K and 3x320K storage controllers, 4 advanced constructors, 2 small constructors, lots of storage boxes, 72 grow plot farm(grow plots not included), small hangar, large landing pads, crew rooms, med bay, fridges and food processors, ATM, armor and weapon lockers, armor repair, teleporter, 5 point Wifi, 2x gravity generators, 4 Helios/Astra/Majora module bays, 24 large solar panels with 8 solar capacitors, mess hall, various critters, and a anti-gravity turbo elevator.
Upgrade options
The Slagworks has locations to add 4 small, 4 medium, 4 large turbines, 6 additional solar capacitors, 3 additional constructor/deconstructors, 4 additional small constructors, 2 universal constructors, 2 furnaces, 1 basic, 2 improved, 2 advanced, 1 superior CPU cores, repair bay and console, and 1 improved and 1 advanced generator.
Offense and Defense
The hull is built with steel with some carbon substrate and damage blocks. The interior is made with carbon substrate and container extensions. The station has no weapons or shield and is meant to spawn in safe space areas avoiding all combat.
Overview
1. BA class 14, Core 2, Player Unlock level 15 – Reforged Eden 2
2. 8x640K, 3x320k storage, lots of cargo boxes
3. 4 advanced constructors, 2 small constructors
4. Full med bay, armor and weapon locker, armor repair, ATM
5. 5 Point wifi, anti grav turbo elevator, o2 and dispensers.
6. Many fridges and 2 food processors
7. 72 grow plot farm (grow plots not included)
8. Hangar, large landing pads
9. 24 solar panels and 8 solar capacitors
10. Locations to add 2 Universal, 4 small, and 3 large constructors/deconstructors
11. Locations to add 6 additional solar capacitors
12. Locations to add 1 improved and 1 advanced generators
13. Location to add 4 small, 4 medium, 4 large turbines
14. Locations to add repair bay and console
15. Locations to add 1 basic, 2 improved, 2 advanced and 1 superior CPU cores.
16. InfoLCD’s, Gravity, and Production power P menu options
I hope you enjoy 🙂
Notes: The station was setup to have all production, utility, and farming close by for short travel distances. If you turn off gravity (P-menu option), you can skip using the main elevator and instead use a anti-grav turbo elevator for quicker vertical movement(EVA) between decks. The module bays should be able to use all known module types with a wide entry point. Some part upgrade locations may require space walking. The station is in a bit of crisis over lack of toilets do to loot interception. Please sign up for poddie scheduling to avoid long wait times at the med bay or take advantage of our new "waste to space" program. 🙂