Baator

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Author: Bummins

Last revision: 7 Apr, 2023 at 13:54 UTC

File size: 4 MB

On Steam Workshop

Description:

Release Notes:
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v1.4.3 : A massive thank you to SGT_Imalas for his MeteorMigration mod, which included a fix for Baator Star map crash, and is now integrated into Baator
v1.4.2 : Relaxed cluster placement rules.
v1.4.1 : Emergency update for the Whatta Blast update to prevent crashes when loading the star map. Tweaks to Sunlight and Radation on both Baator and Coldterra. Plus a thank you goes to Aki for assist me with C# code to patch in descriptions for the Baator and Coldterra subworld.
v1.4.0: Major update for Hotshots update, and the second custom asteroid Coldterra. Fewer world gen failures should occur now. Stress tested over 20 worldgens. see README.txt for more details
v1.3.1: Reworked size of Biomes and Biome placement order in order to avoid Neutronium appearing on the roof of the asteroid.
v1.3.0 : See the Readme for Details, highlights being that Radium makes a return and is more radioactive than Uranium. Radium and Bitumen can be stored correctly, SynGas and Helium can be filtered Big thanks to u/velaryon87. Also in this update there are a few more nasty surprises.
v1.2.1 : updated the Classic/Vanilla Baator Cluster to also use Baator_oilyspampy to avoid teleporter Curse, Though i kinda like it. what do people prefer? world yamls where looking for baator_Base instead of Baator_Base on linux, Big thanks to Blake Walsh for flagging it. World gen should not fail now.
v1.2.0 : changed to use OnLoad methods to load temperatures, surface temperature has a wider range up to 15c, Removed Radium from the shadowfel, reduced world gen seed failures on Baator Moonlet, and reduced the amount of Lead in Dis Minauros.
v1.1.2 : Major update with new points of interest, balances to the improve seed generation success. Fixed an issue where asteroids with multiple teleporters are hard coded and dont go back to the starting asteroid. There are now 10 asteroids to explore in the starmap and a new never before seen type of asteroid. Added a Micro-blackhole (void tile) for you to find as well. see the readme for a for a full list of changes.
v1.1.1: Fixed a syntax error
v1.1.0: Introducting Baator Small Asteroid, a work in progress asteroid type which should allow you to experience Baator with fewer performance issues. Note: This is currently in development so please try other seeds if some fail, it can fail if it cannot place the points of interest which are needed.
v1.0.2 : Fine-tuning of Tile densities, and introducing some final features, see the readme for details.
v1.0.1 : Reduced the amount of Dirt in the Starting Avernus zone, now you need to actually venture to other biomes
v1.0.0 : Initial release to steam designed for Oxygen Not Included Spaced out DLC.

Incase of issues reach out to me on Discord: bummins#8272

Introduction
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The Nine Hells of Baator is hostile place filled with highly pressurized pockets of Gases and liquids, unbearably high temperatures yet some areas cold enough to liquify your own breath.
New and Unique challenges await where high risk comes with high rewards but be careful expanding or your home may quickly become unhospitable.

Baator is a Large asteroid following a theme that closely resembles Dungeons and Dragons lore https://forgottenrealms.fandom.com/wiki/Nine_Hells
In addition to the 9 Hell biomes, the gateway to the afterlife, the Shadowfel biome provides you limited respite from the temperature extremes, it is here you can find miserable pips clinging on to life.

Details:
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– Spaced out DLC only,
– [TBD] Classic mode is planned
– Explore 10 new biomes: Shadowfel, Avernus, Dis, Minauros, Phlegethos, Stygia, Malbolge, Maladomini, Cania, Nessus
– World size: BTOR-L Large Width: 256 Height: 416 (normal Vanilla Width: 256 Height: 384)
– World size: BTOR-S Small Width: 160 Height: 288 (normal Spaced out Width: 160 Height: 274)
– Meteor Showers Enabled.

– Geysers: (Guaranteed) Hot Salt water, Cold Briny water, Cold Polluted water, Cold and Hot steam, Chlorine, Methane, Hydrogen, Sulphur, Molten Copper, Molten Gold. Molten Aluminium, Minor Volcano(x3), Volcano(x2)
– Geysers: (Random) Liquid CarbonDioxide, Hot CarbonDioxide, Hot Polluted Oxygen, Hot Germy Polluted Oxygen, 6 Randomly generated.

Thank you
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A Special thank you to Aki with their Beach worldgen mod and their support and guidance. Pholith for his time developing Fuleria and support working with kanim files. Thanks to skairunner developing Kanimal-SE, Heinermann for creating Noise Not Included and Cairath and CynicalBusiness for their Modding tutorial and community support. Thanks to Seyeght and Kischdel for providing valuable Beta-testing support. Thanks to u/velaryon87 on Reddit for providing key code for fixing the element settings.

Contact
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SteamID Bummins
Discord: bummins#8272
Discord Community: https://discord.gg/oxygennotincluded