Pump to Tank

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Author: Toto Capoto

Last revision: 20 Apr at 12:46 UTC (1)

File size: 387.67 KB

On Steam Workshop

Description:

PUMP-TO-TANK MECHANICS GUIDE

Mechanical Fluid Pumps transfer fluid directly into a compatible tank
placed below their nozzle, bypassing vanilla world-spill mechanics.

UPDATE:
Now supports Tank -> Pump and Tank -> Pump -> Tank modes.

SETUP REQUIREMENTS:
—————–
1. Place a Mechanical Fluid Pump.
2. Place a Fluid Tank (Small, Medium, or Large) in the vertical column
directly beneath the pump’s nozzle drop zone.
3. The connection is established automatically upon building completion.

STRICT MATCHING LOGIC (Transfer Rules):
———————————————————–
The pump operates on a strict filter-matching system. Both the pump’s UI
toggles and the connected tank’s accepted fluid must align.

* WATER MATCH:
– Pump is set to "Water Only" AND Tank accepts Water.
– Pipe visualizer renders Blue.

* BADWATER MATCH:
– Pump is set to "Badwater Only" AND Tank accepts Badwater.
– Pipe visualizer renders Red.

* UNFILTERED / MISMATCH:
– If the pump is set to "Unfiltered" (both toggles ON) OR if the pump
setting does not match the tank type.
– The pump remains active (consuming power) but transfers 0 fluid.

INDUSTRIAL LOGIC: THE POWER TRADEOFF
———————————————————–
By moving from the manual labor of hand-operated pumps to the industrial
might of Mechanical Fluid Pumps, your colony has chosen efficiency over
resource conservation.

* THE "HOT-IDLE" SYSTEM: Unlike a beaver who rests when a tank is full,
these industrial pumps are designed to keep spinning. Once paired
to a tank, the pump maintains a constant state of readiness.
* GRID MOMENTUM: Keeping the mechanical assembly under load ensures that
the entire power network remains stable. By never dropping the demand
load, your steam engines and power wheels stay locked at high-torque
output, ready to move fluid the exact millisecond it becomes available.
* OPERATION COST: The cost of this industrial precision is constant power
consumption. A primed pump draws its full rated horsepower regardless
of river flow or tank capacity.

SOURCE MIX DYNAMICS (Contamination Handling):
———————————————————–
The pump dynamically scales its output based on the exact fluid composition
of the river tiles beneath its intake.

* PURE SOURCE: Extracts fluid at 100% capacity.
* MIXED SOURCE: Acts as a fractional extractor. For example, in
a 70/30 Water/Badwater mix, a Water-matched pump extracts at 70% speed.
* ABSENT SOURCE: The pump remains spinning and consuming power, but the
liquid column vanishes and 0 units are transferred until the correct
fluid returns to the intake.

TECHNICAL NOTES:
———
* FRACTIONAL PURGE: Switching a tank’s accepted fluid or the pump’s filter
wipes the internal fractional accumulators, preventing phantom fluid bugs.
* VERTICAL ALIGNMENT: The tank does not need to be placed immediately
beneath the pump. The mod scans the Z-axis downward from the nozzle.
* NO SPILL ENFORCEMENT: While a valid Pump-to-Tank pair exists, the vanilla
ground-spill function is bypassed entirely.

==========================================================================
https://github.com/calloatti/Pump-to-Tank

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