Survival: Last Stand
The mod will be updated next month to add a new "Siege" scenario featuring Dragoslav, new endings to the dlc characters and kids, and a few changes to include features from the Stories dlcs.
————————————————–

In Last Stand, all the features of the previous chapters are included, even the scarcer resources in all default scenarios and the disabled visual cues that were exclusive to Survival: Second Chapter.
See the mod thread for a comprehensive list of all gameplay and cosmetic changes.
In addition, most of Father’s Promise and the Last Broadcast content have been imported:
- New shelters: both the Tenement and Broadcasting Station are available in all scenarios.
- New characters: Adam, Malik, Esma, and Adem (Malik’s son) are able to join like any other characters in both default and custom scenarios (all except Survival scenarios).
- New locations: Brother’s House, Pharmacy, Toy Store (both), Park, Music Club, Bakery, Brewery, Gas Station(WS2), and Central Square(WS2) were added to all map packs, scenario editor included, bringing the number of locations to 31 (7 new locations plus 3 remastered).
Note: only the Old Church from Father’s Promise (WS1) was not added.

– New scenarios: all four original scenarios, each with unique features:
– Survival (Liam, Katia and Anton): Early extreme winter, brutal outbreak. Lasts about six weeks.
– Sheltered (Zlata, Arica and Kalina): Early outbreak, long and harsh winter. Lasts about five weeks.
– Snowstorm (Damian, Boris): Winter only, cold waves and heavy conflict. Lasts about five weeks.
– Banished (Dimitr solo): Empty shelter, harsh winter and extreme conflict. Lasts about six weeks.
And two exclusives scenarios, which will be released over time, starting with:
– Drought (Julian, Zlata): Lack of precipitation and water, medium conflict. Lasts about eight weeks.
– Siege (Dragoslav, ???): Extreme conditions and heavy conflict. Coming in January 2020.
Each scenario starts in a specific shelter and has his own set of locations, selected automatically at the start. For more replayability, alternate scenarios are available in First and Second Chapter.
– New content: both Stories dlc shelters, characters, and locations were added (see above)
– New playable character: Dragoslav (will be featured in his own scenario soon)
– Alternate portraits for Marko, Pavle, Bruno, Roman, Katia, Iskra, Ivano, 14 alternate portraits of existing custom characters and 4 new portraits, both available in custom scenarios (optional).
– Cleaner portraits: removed photo effects on all portraits of the game : imgur.com/a/EgKUkFb
– New ending events for quests which didn’t have one (Brothel, Construction Site, Hotel, Quiet Town) and rewritten endings for dlc characters and children (in progress)
————————————————–
Many gameplay changes in order to make the game more unforgiving overall:
– Up to six dwellers at a time inside the shelter instead of only four dwellers
– Franko the door-to-door trader only comes once in a while and doesn’t carry as much materials
– Can’t see exactly what you’ll find at each location on the city map like the type of supplies left
– Most visual cues are disabled while scavenging, e.g. character positions, hp bars and noise
– Scarcer resources in all scenarios, especially the ones unlocked last (bottom row on select screen)
– Dwellers start and join in worst shape, e.g. they may be either be tired, sick, wounded, or hungry
– Crafting high quality meds at the herbal workshop requires more med ingredients but less plants
– Making a second heater requires you to have upgraded the first one beforehand
– Both the basic and improved heater are about 20% less efficient than usual
– Dwellers recover more slowly from both exhaustion and depression
– Dwellers have more chance to develop traumas (like infighting, addiction withdrawal, etc…)
– Killing soldiers have more of a negative effect (still a lot less than killing bandits though)
– Visitors come earlier to the shelter but give less items than usual
– And many smaller changes. See the mod thread for a comprehensive list of all changes

Current Status:
v1.8 "Final Cut" Beta – Imported most of Stories content into the base game. Mod is still in active development with at least one scenario expected to be released over the coming months.
A link to download the mod can be found in the FAQ thread (mostly for non-Steam users).
All languages supported. Fully compatible with latest update and all dlcs.
*Artwork: "Postapocalyptic Russia[artstation.com]" by Jakub Kowalczyk. All portraits used for this mod were taken from the game files and are property of 11bit Studios.
Revisions:
Old revisions of this mod are available below. Click the link to download.