Improved Item Sort
This mod was previously called "Cost Sort".
It improves the game’s item sorting so that the best items appear first in your inventory. Items are still grouped by type (such as weapons, backpacks, augments, etc.), but within each group, sorting prioritizes the most valuable items. The sort order considers factors like item cost (highest first), durability, remaining uses, spoilage time, and more.
By default, items are also grouped by manufacturer when relevant. For example, all energy weapons from the same manufacturer will be grouped together. You can disable this grouping if you prefer sorting primarily by price, making the most expensive items appear at the top regardless of manufacturer. See the Sort Order section below for full details.
For even more advanced inventory management, check out the Sort Excess Mod, which builds on this mod to help you avoid scrolling through pages of duplicate items.
This mod supports the Mod Configuration Menu. The options can be set in the game’s "Mods" button on the main screen.
Alternatively, the settings can be changed in the config file directly.
The configuration file will be created on the first game run and can be found at %AppData%..LocalLowMagnum Scriptum LtdQuasimorph_ModConfigsMiniMapMoveCameraconfig.json.
If you enjoy my mods and want to buy me a coffee, check out my Ko-Fi[ko-fi.com] page.
Thanks!
- Special thanks to Crynano for his excellent Mod Configuration Menu.
Source code is available on GitHub https://github.com/NBKRedSpy/QM_ImprovedSort
- Multi Version Support for beta release.
- Multi Version Support for current release.
- Fixed sort being non deterministic. (Pressing sort multiple times would still move items around).
- Added the option to primarily sort by cost instead of manufacture grouping.
- Added MCM