Recycle and Amputate QoL

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Author: nbk_redspy

Last revision: 6 Dec, 2025 at 02:48 UTC

File size: 51.49 KB

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Description:
Quasimorph Recycle Hotkey

All functionality is configurable.

This mod can optionally let the player use amputation weapons directly from their inventory, without needing to equip them. This feature is disabled by default.

Corpse screen:

  • Hotkey for the recycle button. Z by default.
  • Hotkey to amputate all limbs. A by default.
  • Do not recycle certain items. By default the items are: Ammo, Mine, Grenade, RepairKit, Parts.

Containers in a Raid:

  • Hotkey to recycle all items. Z by default. Excludes drop pod, shuttle, and quest storages.

Optional and disabled by default:

  • Allow amputations weapons in inventory to be used instead of needing to equip them.
  • Do not require a weapon to amputate.
  • Automatically recycle items and amputate all limbs when the recycle hotkey is pressed.
  • Do not automatically close the corpse window if there is more than one tab.

See the Configuration section below for the options.

Filtering Out Items

Use the mod "I Don’t Want That! (Filter pickup items)" to avoid picking up items that are not wanted after recycle/amputation. For example: legs, hands, flesh, more meat than is inventory, etc.

Configuration

This mod can either be configured via the MCM’s Mod button on the main menu, or directly in the config file.
Currently some values can only be edited in the config file.

The configuration file will be created on the first game run and can be found at %AppData%..LocalLowMagnum Scriptum LtdQuasimorph_ModConfigsQM_RecycleHotKeyconfig.json.

Key
Default
Description
RecycleCurrentPageKey
Z
Invokes the recycle/dismember action for the current page
AmputateKey
A
Amputates all of the corpse’s parts
RecycleAlsoAmputates
false
If true, will also amputate when the recycling hotkey is pressed
AmputateWithoutWeapon
false
If true, will execute the amputation action without requiring or using a weapon that can amputate.
AllowAmputationWeaponFromInventory
false
If enabled, will allow amputation weapons to be used from the inventory instead of requiring them to be equipped. If ‘Amputate Without Weapon’ is enabled, this option is ignored. The weapon priority is: Quick slots first, then items in backpack, sorted by price. Bones are treated as if they have zero price. If there are multiple items with the same price, the weapon that is closest to the upper left of the storage will be used.
DoNotRecycleSpecialItems
true
If true, will not recycle items in the DoNotRecycleItems list.
DoNotRecycleItems
Ammo, Mine, Grenade, RepairKit, Parts
The categories to not recycle. * See the
DoNoCloseWindowOnEmpty
false
(See the DoNoCloseWindowOnEmpty Option section). If true, will prevent the game from automatically closing the corpse window if there is more than one tab."

To configure different hotkeys, valid key names can be found at the bottom of https://docs.unity3d.com/ScriptReference/KeyCode.html

There are some oddities such as the number 1 is actually Alpha1.

DoNoCloseWindowOnEmpty Option

By default, the game will automatically close the corpse dialog if there was only one tab (one corpse, no piles around, etc.) and the corpse is completely empty when the Take All command is executed. Normally the game doesn’t include any tabs that were created by dropping items while that dialog is open.

Note: At the time of writing, there is a bug where the game’s "tab count" is incorrect and will always close the dialog if the current corpse tab is empty on "Take All". A bug has been filed with the developers.

Recycle Items Keys

This is a list of the current classes of items that can be used in the DoNotRecycleSpecialItems setting.

Weapon ThrowableWeapon Helmet Armor Leggings Boots Backpack Vest Ammo Food Drink Alcohol Pills Syringe Medpack Dressing Parts RepairKit MilitaryBarter ScienceBarter IndustrialBarter ValuableBarter Turret Cyborg Mine Grenade QuasiArtefact QuasiPact QuasiOrgan Data Blueprint Organ QuestItem BioAug CyberneticAug QuasiAug

Support

If you enjoy my mods and want to buy me a coffee check out my Ko-Fi[ko-fi.com] page.
Thanks!

Source Code

Source code is available on GitHub at https://github.com/NBKRedSpy/QM_RecycleHotKey

Change Log

2.2.0
  • Added recycling option to storage items in raid. For example, body piles, lockers, etc.

2.1.0
  • Using Amputation from Inventory:
    • Fixed: amputation weapon was not searching from upper left.
    • Now prioritizes using a bone first.
  • Added MCM bindings for hotkeys.
  • Updated MCM config and ModConfig to latest versions.
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