Recycle and Amputate QoL
All functionality is configurable.
This mod can optionally let the player use amputation weapons directly from their inventory, without needing to equip them. This feature is disabled by default.
Corpse screen:
- Hotkey for the recycle button. Z by default.
- Hotkey to amputate all limbs. A by default.
- Do not recycle certain items. By default the items are: Ammo, Mine, Grenade, RepairKit, Parts.
Containers in a Raid:
- Hotkey to recycle all items. Z by default. Excludes drop pod, shuttle, and quest storages.
Optional and disabled by default:
- Allow amputations weapons in inventory to be used instead of needing to equip them.
- Do not require a weapon to amputate.
- Automatically recycle items and amputate all limbs when the recycle hotkey is pressed.
- Do not automatically close the corpse window if there is more than one tab.
See the Configuration section below for the options.
Use the mod "I Don’t Want That! (Filter pickup items)" to avoid picking up items that are not wanted after recycle/amputation. For example: legs, hands, flesh, more meat than is inventory, etc.
This mod can either be configured via the MCM’s Mod button on the main menu, or directly in the config file.
Currently some values can only be edited in the config file.
The configuration file will be created on the first game run and can be found at %AppData%..LocalLowMagnum Scriptum LtdQuasimorph_ModConfigsQM_RecycleHotKeyconfig.json.
To configure different hotkeys, valid key names can be found at the bottom of https://docs.unity3d.com/ScriptReference/KeyCode.html
There are some oddities such as the number 1 is actually Alpha1.
By default, the game will automatically close the corpse dialog if there was only one tab (one corpse, no piles around, etc.) and the corpse is completely empty when the Take All command is executed. Normally the game doesn’t include any tabs that were created by dropping items while that dialog is open.
Note: At the time of writing, there is a bug where the game’s "tab count" is incorrect and will always close the dialog if the current corpse tab is empty on "Take All". A bug has been filed with the developers.
This is a list of the current classes of items that can be used in the DoNotRecycleSpecialItems setting.
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Thanks!
Source code is available on GitHub at https://github.com/NBKRedSpy/QM_RecycleHotKey
- Added recycling option to storage items in raid. For example, body piles, lockers, etc.
- Using Amputation from Inventory:
- Fixed: amputation weapon was not searching from upper left.
- Now prioritizes using a bone first.
- Added MCM bindings for hotkeys.
- Updated MCM config and ModConfig to latest versions.