Extra Deployment Loadout Checks

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Author: nbk_redspy

Last revision: 19 Feb at 15:50 UTC

File size: 89.05 KB

On Steam Workshop

Description:
Quasimorph Extra Deployment Checks

Just deployed on a mission to find that the merc wasn’t reloaded from the previous mission’s "unload all"?

This mod includes optional loadout checks to the deployment window.

When deploying, the confirmation window will be shown if any of the optional checks below fail.

Configuration

This mod supports MCM. The config can be changed in the Mods menu or directly in the config file.

The configuration file will be created on the first game run and can be found at %AppData%..LocalLowMagnum Scriptum LtdQuasimorph_ModConfigsQM_ExtraDeployChecksconfig.json.

Name
Description
Config Key
Default
Empty Inventory
The game’s default check. Checks if the merc’s inventory is completely empty.
CheckEmptyInventory
true
Empty Backpack
Checks if there are no items in the backpack
CheckEmptyBackpack
true
Extra Reloads
Checks if any weapon does not have a matching stack of ammo in inventory.
CheckExtraReloads
true
Partially Loaded Weapons
Checks if a weapon is not fully loaded. Ex: 12 out of 24 rounds
CheckPartiallyLoadedWeapons
true
Armor Slot Empty
Checks if any armor slot is not filled. Head, body, legs, feet
CheckArmorSlotNotFilled
true
Weapon Slot Empty
Checks if any weapon slot is not filled. Head, body, legs, feet
CheckWeaponSlotNotFilled
true

Rough Edges

UI Overdraw

The game’s confirmation dialog does expand to the text size.
The warnings are still readable, just not pretty.

Support

If you enjoy my mods and want to buy me a coffee, check out my Ko-Fi[ko-fi.com] page.
Thanks!

Source Code

Source code is available on GitHub at https://github.com/NBKRedSpy/QM_ExtraDeployChecks

Credits
  • Special thanks to Crynano for his excellent Mod Configuration Menu.

Change Log

1.5.3
  • 0.9.8.2 compatibility.

1.5.2
  • Fix for incorrect empty weapon slot check.

1.5.1
  • Added check for empty weapon slot.

1.5.0
  • Added MCM.

1.4.0
  • The names of items are now localized. See note about missing ammo above.
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Mod Configuration MenuSteam Workshop