Minimap integrated Detection mechanic
This mod enables Minimap to Show Detected Monster. (via sneak or any other method of detection)
And also display detection radius. The detection radius includes the highlighted tile.
With new builds allowing for detection range larger than your screen, I think it is fair to add feature like this.
Changelog:
v1.2:
Now will show allies in Green instead of normal "Enemy Red".
v1.1:
Will now also display detection radius. The detection radius includes the highlighted tile.
Also make monster detection work with quasidetector.
This mod is now on github:
https://github.com/LordofNotCommitting/ShowDetectedMonsterOnMinimap