Cannibal Villages Expanded

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Author: MasterSteve343

Last revision: 11 Apr at 19:07 UTC

File size: 2.26 MB

On Steam Workshop

Description:

This mod turns the cannibal villages into settlement build around occupied second empire storage outposts.

It splits the 5 villages into 2 groups, Cannibal Plains villages and Darkfinger ones.

Cannibal Plains Villages:
– If Cannibal Grand Wizard is killed, the Cannibal Hunters take over. A rest stop and barracks can be found.
– If also Meat Lord is killed, the villages are given to the Deadcats. A rest stop and barracks can be found.
– If the Cannibal Hunter Robun is killed, the Flotsam Ninjas take over. A rest stop and barracks can be found.
– If Mani is killed, the Holy Nation takes control. A rest stop and barracks can be found.
– If Holy Lord Phoenix is killed, the cannibals return. some outpost ruins and their huts can be found.

Darkfinger Villages:
– If Meat Lord is killed, the Cannibal Hunters take over. A rest stop and barracks can be found.
– If also Cannibal Grand Wizard is killed, the villages are given to the Deadcats. A rest stop and barracks can be found.
– If the Cannibal Hunter Robun is killed, the Rebel Farmers take over. A rest stop and barracks can be found.
– If Lord Inaba is killed, the Empire Peasants takes control. A rest stop and barracks can be found.
– If Boss Simion is killed instead of Lord Inaba, the United Cities take control. A rest stop and barracks can be found.
– If both Lord Inaba and Boss Simion are killed, the cannibals return. some outpost ruins and their huts can be found.