Demon Lord of Inferno
Rise the ranks of Hell as a Demon Lord, vying for control of the Infernal Plane before invading the world of Elysium.
Though you may be constricted in Inferno, enticing the summoning of your demons into Elysium is vital for securing the Sinners necessary to form your armies. In the early game, you will often be playing hit-and-run, stealing sinners from hamlets, villages and towns. In the mid game, those sinners can be converted into demons within your infernal citadels, allowing for more powerful armies to be fielded. Late game, you may find yourself as an invading hellish army, sending large swathes of demons to the surface to corrupt and capture the world.
Core mechanics:
Start in Inferno and defend against the occasional attack from other Infernal rulers.
Send demons up to Elysium to raid villages / towns and hamlets for Sinners, bringing them back to Inferno to create demonic troops.
Sacrifice Income is scarce yet important, holding areas on the surface when possible will greatly assist you in keeping up with other classes.
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I am not an expert at COE5, so balancing is still in the works. For now however, this is playable and (hopefully) not too punishing or abusable. Please let me know if you locate any exploits or easily abusable systems. I am still working on the AI, although I am not certain exactly how well the AI will adapt to such an unusual start position.
KNOWN ISSUES:
Converted Demons do not have spell slots. Workaround, will work on a better fix in time. For now this is playable.
Occasionally you can spawn in Agartha (And Hades, apparently…), completely disabling your ability to utilize faction mechanics at the start.