Beastmen – Less Horrible Bestial Rage Upkeep

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Author: FiftyTifty

Last revision: 26 May, 2020 at 17:27 UTC

File size: 6.56 KB

On Steam Workshop

Description:

The Beastmen campaign is so, so bland due to the bestial rage upkeep. There is no diplomacy, no skulduggery, and worse still, no possibility of preparing a good use for the brayherd. If you don’t keep that bestial rage up, you’re ♥♥♥♥♥♥, and if you do keep it up, you’re ♥♥♥♥♥♥ because you don’t have any say when it happens.

Now you kinda do. Much better. Beastmen won’t lose bestial rage for diplomacy, won’t suffer -1 per turn just travelling the map, and won’t suffer -2 per turn just to get your units.


I recommend looking through my collection of campaign enhancement mods, as they all bring some much needed dynamism to the game: https://steamcommunity.com/sharedfiles/filedetails/?id=2101461335