Event Suppression

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Author: Cpecific

Last revision: 3 Nov, 2021 at 12:28 UTC

File size: 263.34 KB

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Description:

Suppressing events is not the same as discarding them. They are still generated, just not popped up (automatically).
Mod suppresses all events by default, you just select those, that you still want to see.
Select checkbox to whitelist event (it won’t be suppressed).
Some options are not present, because they are whitelisted by the game anyway (missions, dilemmas, incidents).
Some mods may whitelist events (or they may even forget to do it, and it will cause soft lock).
Sadly, when it comes to events suppression, there are no tools in the game for mods to peacefully co-exist.
Game will occasionally whitelist a lot of events, for example, when you finish some faction missions, or gain legendary equipment.
When you start seeing events that should be suppressed, press F3 to reapply suppression.
You can also press F4 to close all currently opened events.

Mod Configuration Tool is optional, but, of course, you wouldn’t be able to configure what events to whitelist. All events will be suppressed, except for missions, dilemmas…

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Mod Configuration Tool || The Vandy LibrarySteam Workshop