Marine Arsenal Collection
A set of weapons and tools themed around underwater exploration and combat with a few items meant to improve expand a bit on the existing vanilla weapons and gear with a bit of my personal desires for weapons themed around diving equipment.
Contents:
WEAPONS
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Tri-spear Harpoon Gun: Fires Tri-spear canisters in a similar effect to a shotgun launching hit-scan "spears" in a tight spread.
Harpoon Pistol: For those wishing for a somewhat more viable speargun for mid-game, a dualwieldable version of the harpoon gun (New harpoon types to be added at a later date).
Bangstick: A pole set to detonate percussive shells at the tip, creating a somewhat contained but deadly explosion meant to be a higher risk/higher reward option for the crew on a budget.
ITEMS
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Nuclear powered flashlight
A flashlight using nuclear radiation as a power source, lasts an infinite amount of time.
Dive bag: A 6 slot bag for any small-medium sized items you may need to carry.
Spear bag: A bag meant to be put in harpoon gun inventories to increase their ammo capacity before needing to reload, holds up to 18 harpoons at a time.
Manta Scooter: An upgrade to the scooter, boasting a slight speed increase and 5 cargo slots capable of holding small and medium items, runs on fuel rods rather than battery cells allowing for a longer time between needing to recharge.
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NOTICE: I’m currently not really in a big modding kick right now, this mod was mainly meant for me and some of my friends to use in a future playthrough and this is my first time really getting into Barotrauma modding proper, if something breaks please expect a delay on a fix in the future.