蛊真人 / Reverend Insanity
蛊真人同人模组,新增1名角色古月方源,新增共135张新卡牌,以及部分遗物,药水……
包含血道、力道等多种不同玩法的流派,新增杀招合成机制,以及随角色一同成长的初始卡牌(本命蛊)。
Reverend Insanity Fan Mod, adds 1 new character Gu Yue Fang Yuan, includes a total of 135 new cards, along with new relics, potions, and more…
Features various playstyles such as Blood Path and Strength Path, a brand-new Killer Move Synthesis mechanic, and a starting card (Vital Gu) that grows alongside your character.
卡牌构成:
常规卡牌93张:23普通,47罕见,23稀有。
特殊卡牌42张:22杀招牌,10衍生牌,10初始牌。
135张卡牌中:攻击牌49张,技能牌68张,能力牌18张。
Card Breakdown:
93 Standard Cards: 23 Common, 47 Uncommon, 23 Rare.
42 Special Cards: 22 Killer Move Cards, 10 Token/Generated Cards, 10 Starter Cards.
By Type (Out of 135): 49 Attacks, 68 Skills, 18 Powers.
介绍:
1.战斗结束现在有概率掉落杀招遗物,遗物中记载了组并出杀招所需要的蛊虫,收集对应的蛊虫后,你可以在篝火处组合出杀招牌。
2.随着战斗结束,你会累积修为,累积到一定量后,你的空窍/仙窍就会突破到下一转数,使其拥有更强的效果,更重要的是你的本命蛊也会随空窍的突破而升级。
3.六转及以上的蛊虫将成为仙蛊,仙蛊唯一,多数情况下你无法拥有相同的仙蛊。如果你将相同的仙蛊加入了牌组,重复的仙蛊将被毁灭,并给予你“仙蛊残骸”遗物作为补偿。
4.模组目前以力道、血道、智道、炎道、剑道流派为主要玩法,另有变化道、光道等小流派,以及律道、宙道等较为独立的卡牌,总共对应《蛊真人》中17种流派。
Introduction:
1.Killer Move Synthesis: After combat, there is a chance to drop a Killer Move relic (Recipe). It records the specific Gu worms required for a Killer Move. Once you collect the corresponding Gu worms, you can synthesize the Killer Move card at a Rest Site.
2.Aperture Breakthrough: As you finish battles, you will accumulate cultivation base. Upon reaching a certain threshold, your Aperture / Immortal Aperture will break through to the next Rank, granting stronger effects. More importantly, your Vital Gu will automatically upgrade along with your Aperture’s breakthrough.
3.Immortal Gu Uniqueness: Gu worms of Rank 6 and above are classified as Immortal Gu. Immortal Gu are strictly unique—in most cases, you cannot possess identical ones. If a duplicate Immortal Gu is added to your deck, the duplicate will be destroyed, and you will receive the "Immortal Gu Remains" relic as compensation.
4.Diverse Paths: The mod currently focuses on Strength Path, Blood Path, Wisdom Path, Fire Path, and Sword Path as its core playstyles. It also includes minor paths like Transformation Path and Light Path, along with independent cards from Rule Path and Time Path, covering a total of 17 different paths from the original novel.
当前版本仅为测试版本,还有较多尚未完成的内容,会保持更新。待模组完善后,我会将其移植到杀戮尖塔2。
大家游玩后有什么调整建议、新的创意、bug反馈……,欢迎留言,也可以直接来群里交流。
除了对模组的反馈,对塔1塔2的各种日常分享交流都可以在群里聊呀。
交流群(QQ):1092767608
如果你想为模组做出贡献,可以在这里找到本mod的工程源码:https://github.com/PetStzx/StS_Mod_GuZhenRen
The current version is an early test build. There is still a lot of incomplete content, but I will keep updating it. Once the mod is fully polished, I will port it to Slay the Spire 2.
If you have any balance suggestions, creative ideas, or bug reports after playing…, feel free to leave a comment or join the group chat to discuss directly.
Besides feedback on the mod, you can also share and chat about anything related to StS 1 and StS 2 in the group!
Discussion Group (QQ): 1092767608
If you would like to contribute to the mod, you can find the source code here: https://github.com/PetStzx/StS_Mod_GuZhenRen
模组目前仅支持简体中文与英文,英文版本使用ai翻译,存在文本过长以及较多翻译不准确的问题,个人能力有限,请谅解。
The mod currently only supports Simplified Chinese and English. The English localization was translated via AI, so there may be issues with lengthy text or inaccurate descriptions. My personal capabilities are limited in this regard, so I kindly ask for your understanding.
模组中使用的美术资源为ai绘制,部分图片素材源自网络,侵权删。
感谢为此模组提供授权的图片作者们:mc人祖(bilibili),Osot-酒保(bilibili)
The art assets used in this mod are generated by AI, with some image materials sourced from the internet. Will remove upon request if infringing.
Huge thanks to the following authors for authorizing the use of their artworks: mc人祖 (bilibili), Osot-酒保 (bilibili).
Required items:
Click the title to search on this site.
BaseMod — Steam Workshop
StSLib — Steam Workshop
ModTheSpire — Steam Workshop