[ENG]The Forgotten Few 2 (RU-TN)
Ссылка на русскую версию миссии : https://steamcommunity.com/sharedfiles/filedetails/?id=3329735493
Other Forgotten Few 2 missions https://steamcommunity.com/sharedfiles/filedetails/?id=3404828458
Dynamic single player campaign / single mission for SP, MP and Coop 1 – 12.
Version – 1.07.03
Features
– Play as a Spetsnaz group commander
– Dynamic campaign with progress measured in progress points
– Optional mission with one scenario of your choice
– Plan your missions and execute them from landing to evacuation
– Hostile environment and civilians
– Single player or cooperative mode in multiplayer
– Attention to detail
– Unlimited repetition
– Available in different versions, see the authors’ collection
Side: Russia
Map: Tanoa
Player factions:
– Spetsnaz Brigade VDV
Enemy factions:
– Western PMC
– US Army
– People’s Liberation Army of China (PLA) — VME PLA Mod is REQUIRED additionally https://steamcommunity.com/workshop/filedetails/?id=1562282342
Mission Details
– The mission simulates a war scenario in which enemy territories are reduced after each successful mission. Enemy territories are generated randomly for each campaign, and the situation evolves during the campaign.
– Instead of a random mission, three balanced missions (taking into account territories and borders) are pre-generated, from which the player – Platoon Commander can choose the most interesting.
– Long Operation: after completing a mission, instead of evacuation, you may have the opportunity to remain behind enemy lines and choose a new mission, reaching a predetermined position.
– Enemy groups have the ability to call for reinforcements or an artillery strike.
– Operatives have the ability to repair vehicles and defuse mines using a tool
– The experience of AI squad soldiers obtained on missions affects the skill (veteranism, fatigue), positively or negatively affecting the personal skills of the fighter
In the COMPANY mode:
– Pumping up AI fighters. The number of AI fighters is limited, dead fighters are replaced by reinforcements arriving every 5th mission. The effect of fatigue accumulation affects the skills of AI (it is necessary to replace fighters with reserve ones after the mission, for rest and recovery).
– Leadership – affects the AI command skill.
– Accuracy – affects the accuracy and speed of aiming, weapon shaking.
– Attention – affects the range and time of target detection.
– The running speed of AI squad members depends on the endurance skill.
– The endurance skill of AI operatives also affects the damage received, 100% skill receives only one third of the damage.
Fatigue reduces all skills, and experience increases the level of skills.
Useful Mods for the Mission :
https://steamcommunity.com/sharedfiles/filedetails/?id=2654482940 – the ‘Faster’ function
https://steamcommunity.com/sharedfiles/filedetails/?id=2661374997 – The ‘Fire on signal’ function
https://steamcommunity.com/sharedfiles/filedetails/?id=2639859612-
https://steamcommunity.com/sharedfiles/filedetails/?id=2638948890 –
https://steamcommunity.com/sharedfiles/filedetails/?id=2638302573 – Detonation of explosives one at a time
https://steamcommunity.com/sharedfiles/filedetails/?id=2645520974 – a menu that slows down actions (only in SP)
https://steamcommunity.com/sharedfiles/filedetails/?id=2678217835 – bug fixes
Required items:
Click the title to search on this site.
CBA_A3 — Steam Workshop
CUP Terrains - Core — Steam Workshop
CUP Units — Steam Workshop
CUP Vehicles — Steam Workshop
CUP Weapons — Steam Workshop
RHSAFRF — Steam Workshop
RHSGREF — Steam Workshop
RHSSAF — Steam Workshop
RHSUSAF — Steam Workshop